Oghma Infinium
Oghma matches conversation topics to articles. NPCs receive the most detailed version they are allowed to know; if no version matches their knowledge, they know nothing about the topic.
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📋 Oghma Infinium Entries
| Topic | Aliases | Topic Description (Advanced) | Knowledge Class (Advanced) | Topic Description (Basic) | Knowledge Class (Basic) | Tags | Category | Source | Action |
|---|---|---|---|---|---|---|---|---|---|
| abandoned_shack | None | The Abandoned Shack is an isolated house located east-southeast of Solitude in Hjaalmarch. It is the location where Dark Brotherhood iniates are taken to see if have the heart to kill | dark_brotherhoodtraveler | The Abandoned Shack is an isolated house located east-southeast of Solitude in Hjaalmarch. No one really knows who the shack belonged to, or what purpose it had. However it is rumored to be haunted and best stayed away from.You do not know anything else about this area. | commonhjaalmarch | Dark Brotherhood, Solitude, Hjaalmarch, initiation, assassins, assassination test | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| alva's_house | None | Alva's House is a small residence located in Morthal, home to Alva and her husband, Hroggar. The house is situated along the jetty, just next to the Guardhouse. | hjaalmarchtraveler | Alva's House is a small residence located in Morthal, home to Alva, who you do not know.You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Hjaalmarch, Jetty district, Guardhouse, Residence, Vampire | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| brood_cavern | None | Brood Cavern is a small cave located southwest of Morthal and southeast of Dead Men's Respite in Hjaalmarch. The cavern is inhabited by dagnerous animals. | hjaalmarchvampiretraveler | Brood Cavern is a small cave located southwest of Morthal in HjaalmarchYou do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Dead Men's Respite, Hjaalmarch, cave, animals, wilderness | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| cold_rock_pass | south cold rock pass | Cold Rock Pass is a small mountain passage located south-southwest of Morthal and north of Rannveig's Fast in Whiterun Hold. The pass is home to a frost troll and provides a treacherous but convenient shortcut through the mountainous terrain." | hjaalmarchtraveler | Cold Rock Pass is a small mountain passage located south-southwest of Morthalin Whiterun Hold. You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Rannveig's Fast, Whiterun Hold, frost troll, mountain pass, Hjaalmarch | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| crabber's_shanty | None | Crabber's Shanty is a small, run-down shack located on the banks of the River Hjaal, southwest of Morthal. This modest dwelling is home to a lone fisherman who makes a simple living by the water. | hjaalmarchtraveler | Crabber's Shanty is a small, run-down shack located on the banks of the River Hjaal, southwest of Morthal.You do not know anything else about this area. | commonwhiterunpalehaafingar | River Hjaal, Morthal, Hjaalmarch, fisherman, shack, fishing | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| dead_men's_respite | None | Dead Men's Respite is a medium-sized Nordic ruin located southwest of Morthal in Hjaalmarch. The ruin is inhabited by draugr. It is rummored that the a Verse from the Poetic Edda is hidden somehwere in the ruin. | hjaalmarchtraveler | Dead Men's Respite is a medium-sized Nordic ruin located southwest of Morthal in Hjaalmarch.You do not know anything else about this area. | commonwhiterunpalehaafingar | Hjaalmarch, Morthal, Nordic ruin, Draugr, Poetic Edda, Nordic tombs, Haafingar, Whiterun, The Pale | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| eldersblood_peak | None | Eldersblood Peak is a mountaintop dragon lair located south of Morthal and north-northeast of Rannveig's Fast in Hjaalmarch. To reach Eldersblood Peak from the north, travelers should take the main road south of Morthal, then look for a dirt path on the left that winds past an unmarked hunter's camp and North Cold Rock Pass. | hjaalmarchdragontraveler | Eldersblood Peak is a mountaintop dragon lair located south of Morthal in Hjaalmarch.You do not know anything else about this area. | commonwhiterunpalehaafingar | Dragon, Hjaalmarch, Morthal, Rannveig's Fast, North Cold Rock Pass, Dragon Lair, Hunter's Camp | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| falion's_house | None | Falion's House is the residence and shop of the town wizard, Falion, in Morthal. Located along the jetty, it sits behind the Thaumaturgist's Hut and is situated on the edge of the water, just a short distance from Alva's house. Falion lives there with his child apprentice, Agni. | hjaalmarchtraveler | Falion's House is the residence in Morthal. You do not know who Falion is.You do not know anything else about this area. | commonwhiterunpalehaafingar | Falion, Morthal, Agni, Thaumaturgist's Hut, Alva's House, Wizard, Jetty, Hjaalmarch | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| folgunthur | None | Folgunthur is a medium-sized Nordic ruin located southeast of Solitude and west of the Abandoned Shack in Hjaalmarch. The ruin is inhabited by draugr. | hjaalmarchtraveler | Folgunthur is a medium-sized Nordic ruin located southeast of Solitude and west of the Abandoned Shack in Hjaalmarch. You do not know anything else about this area. | commonwhiterunpalehaafingar | Hjaalmarch, Solitude, Abandoned Shack, Nordic ruins, Draugr, tombs, Haafingar, ancient ruins | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| forebears'_holdout | None | Forebears' Holdout is a small cave located southeast of Dragon Bridge in Haafingar. To find the entrance, follow the road south-southeast from Dragon Bridge into the surrounding wilderness. | hjaalmarchtraveler | Forebears' Holdout is a small cave located southeast of Dragon Bridge in Haafingar.You do not know anything else about this area. | commonwhiterunpalehaafingar | Dragon Bridge, Haafingar, caves, Forebears, Hammerfell, Redguards, wilderness | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| fort_snowhawk | None | Fort Snowhawk is a medium-sized fort located west of Morthal and south of The Apprentice Stone in Hjaalmarch. It has been taken over by necromancers. | hjaalmarchtraveler | Fort Snowhawk is a medium-sized fort located west of Morthal.You do not know anything else about this area. | commonwhiterunpalehaafingar | Hjaalmarch, Morthal, The Apprentice Stone, necromancers, forts, strongholds | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| highmoon_hall | None | Highmoon Hall is the residence of Idgrod Ravencrone, the Jarl of Hjaalmarch, located in the town of Morthal. This grand hall serves as the administrative center for the region, where Jarl Idgrod Ravencrone oversees the affairs of her hold. The hall is also home to several key figures in Hjaalmarch's governance, including Aslfur, the steward, Legate Taurinus Duilis, the military advisor, and Gorm, the housecarl. Despite Jarl Idgrod’s reclusive nature and mystical tendencies, Highmoon Hall remains a focal point for the people of Morthal and the surrounding areas. | hjaalmarchnobletraveler | Highmoon Hall is the residence of Idgrod Ravencrone, the Jarl of Hjaalmarch, located in the town of Morthal. This grand hall serves as the administrative center for the region, where Jarl Idgrod Ravencrone oversees the affairs of her hold. You do not know any of the other servants who work here. You do not know anything else about this area. | commonwhiterunpalehaafingar | Idgrod Ravencrone, Morthal, Hjaalmarch, Aslfur, Legate Taurinus Duilis, Gorm, jarl residence, hold administration, steward, housecarl, mysticism | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| hjaalmarch | None | Hjaalmarch is a hold in northern Skyrim, with its capital in Morthal, located east of Solitude and south of the Pale. Despite its proximity to Skyrim's capital, Hjaalmarch is remote and isolated, dominated by a vast, fog-shrouded swamp in the north and bordered by snowy mountains in the south. The ancient ruins of Labyrinthian block potential trade routes to Whiterun Hold, adding to its seclusion. It is ruled by Jarl Idgrod Ravencrone. Hjaalmarch’s salt marshes, stretching from Fort Snowhawk in the west to Ustengrav in the east, are rich in flora, including deathbell, swamp fungal pods, and giant lichen, as well as rare blue mountain flowers around Morthal. The swamps are teeming with dangerous creatures like frostbite spiders, trolls, and even chaurus, while mudcrabs, fish, and dragonflies populate the waterways. The southern regions are snowy and mountainous, with bears, sabre cats, and deer roaming the rugged terrain. A single paved road connects Dragon Bridge in the west to Morthal. | hjaalmarchnoblescholartraveler | Hjaalmarch is a hold in northern Skyrim, with its capital in Morthal, located east of Solitude and south of the Pale. Despite its proximity to Skyrim's capital, Hjaalmarch is remote and isolated, dominated by a vast, fog-shrouded swamp in the north and bordered by snowy mountains in the south. The ancient ruins of Labyrinthian block potential trade routes to Whiterun Hold, adding to its seclusion. It is ruled by Jarl Idgrod Ravencrone. Hjaalmarch’s salt marshes, stretching from Fort Snowhawk in the west to Ustengrav in the east, are rich in flora. | common | Morthal, Idgrod Ravencrone, Labyrinthian, Ustengrav, Fort Snowhawk, Dragon Bridge, Whiterun Hold, Solitude, swamps, deathbell, chaurus, salt marshes | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| hjaalmarch_imperial_camp | None | Hjaalmarch Imperial Camp is an Imperial military encampment located south of Ustengrav and northwest of Stonehills in Hjaalmarch. Commanded by Legate Taurinus Duilis. | hjaalmarchimperial_legiontraveler | Hjaalmarch Imperial Camp is an Imperial military encampment located southeast of Morthal.You do not know anything else about this area. | commonwhiterunpalehaafingar | Legate Taurinus Duilis, Hjaalmarch, Ustengrav, Stonehills, Morthal, Imperial Legion, military encampment, Fourth Legion | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| hjaalmarch_stormcloak_camp | None | Hjaalmarch Stormcloak Camp is a Stormcloak military encampment located east of Ustengrav and west of Mzinchaleft in Hjaalmarch. The camp serves as a base of operations for the Stormcloaks in their campaign to gain control of the region. The camp is typically commanded by Arrald Frozen-Heart. | hjaalmarchstormcloakstraveler | Hjaalmarch Stormcloak Camp is a Stormcloak military encampment located east of Morthal in Hjaalmarch.You do not know anything else about this area. | commonwhiterunpalehaafingar | Stormcloaks, Hjaalmarch, Ustengrav, Mzinchaleft, Morthal, Arrald Frozen-Heart, military encampment, civil war | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| jorgen_and_lami's_house | None | Jorgen and Lami's House is a modest, one-room cottage located on the outskirts of Morthal, across from the town's lumber mill. The house is home to Jorgen, a Nord lumberjack, and his wife Lami, who runs the Thaumaturgist's Hut in Morthal as the town's apothecary. | hjaalmarchtraveler | Jorgen and Lami's House is located in Morthal. You do not know the occupents of the house.You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Hjaalmarch, Thaumaturgist's Hut, lumber mill, Jorgen, Lami, apothecary, lumberjack, Nord | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| kjenstag_ruins | None | Kjenstag Ruins is a small outdoor Nordic ruin located east-northeast of Morthal and southwest of the Hjaalmarch Stormcloak Camp in Hjaalmarch. The ruin features a circular layout with an arched entrance on its northern side. Inside, a short central wall and an empty stone table suggest the ruins once served a ceremonial purpose. | hjaalmarchtravelerstormcloaks | Kjenstag Ruins is a small outdoor Nordic ruin located east-northeast of Morthal in Hjaalmarch. You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Hjaalmarch, Nordic ruins, ceremonial site, Hjaalmarch Stormcloak Camp, Stormcloaks | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| labyrinthian | None | Labyrinthian is a vast and ancient Nordic ruin located southeast of Morthal, situated in a mountain pass that connects Hjaalmarch and Whiterun Hold. Once the great city of Bromjunaar, the capital of the Dragon Cult, Labyrinthian was built during the Merethic Era as a temple to the dragons who ruled Skyrim at the time. Over centuries, the city grew into a thriving hub of power for the cult, where the highest-ranking Dragon Priests convened to govern. Following the defeat of the Dragon Cult during the Dragon War, Bromjunaar fell into ruin, leaving behind the eerie remnants of its past, including the famed Labyrinth. | scholardragontraveler | Labyrinthian is a vast and ancient Nordic ruin located southeast of Morthal, situated in a mountain pass that connects Hjaalmarch and Whiterun Hold. It used to be a mighty city a long time ago under the rule of the Dragon cult.You do not know anything else about this area. | common | Bromjunaar, Dragon Cult, Morthal, Hjaalmarch, Whiterun Hold, Merethic Era, Dragon War, Dragon Priests, Nordic ruins | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| lost_valkygg | None | Lost Valkygg is a small Nordic ruin located northeast of Labyrinthian and west of Skyborn Altar in Hjaalmarch. The ruin is inhabited by draugr. | hjaalmarchtraveler | Lost Valkygg is a small Nordic ruin located northeast of Labyrinthi in Hjaalmarch.You do not know anything else about this area. | commonwhiterunpalehaafingar | Labyrinthian, Skyborn Altar, Hjaalmarch, Nordic ruins, Draugr, Haafingar, The Pale, Whiterun | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| meeko's_shack | None | Meeko's Shack is a dwelling located on the edge of the Hjaalmarch marshlands, west-northwest of Morthal and Fort Snowhawk. It sits a short distance from the road connecting Morthal to Dragon Bridge. It is rumored that the owner of the house, a Nord who you do not know the name of, has not been heard from in weeks. | hjaalmarchtraveler | Meeko's Shack is a dwelling located on the edge of the Hjaalmarch marshlands, west-northwest of Morthal. You do not know anything else about this area. | commonwhiterunpalehaafingar | Hjaalmarch, Morthal, Fort Snowhawk, Dragon Bridge, Nord, marshlands | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| moorside_inn | None | Moorside Inn is the inn in Morthal, owned and operated by Jonna. Located in the heart of the town. Lurbuk serves as the inn's bard, though his performances are not particularly well-received, and business at the inn seems slow. Jonna often mentions that the front door sees little traffic. | hjaalmarchinnkeepertraveler | Moorside Inn is the inn in Morthal. You do not know who runs the Inn.You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Jonna, Lurbuk, bard, Hjaalmarch, tavern, innkeeper | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| morthal | None | Morthal is a small city in northern Skyrim and the capital of Hjaalmarch, located on the southern edge of the Drajkmyr marsh. Initially aligned with the Empire, Jarl Idgrod Ravencrone’s mystical and reclusive nature has led to perceptions of her as an ineffective ruler. She often speaks of sensing larger forces at play, which has distanced her from her citizens, many of whom worry about the war bringing outsiders and prefer their isolated way of life. The city is a humble settlement with little economic or strategic value, supported only by a small lumber mill, an apothecary (Thaumaturgist's Hut), and an inn (Moorside Inn). Morthal’s surroundings are often shrouded in thick fog, with twisted trees and glowing torches creating a haunting atmosphere. The swampy lands are rich in deathbells, swamp fungal pods, and giant lichen, but are also dangerous at night, with creatures such as trolls and occasionally chaurus lurking nearby. | hjaalmarchnoblescholar | Morthal is a small city in northern Skyrim and the capital of Hjaalmarch, located on the southern edge of the Drajkmyr marsh. Initially aligned with the Empire, Jarl Idgrod Ravencrone’s mystical and reclusive nature has led to perceptions of her as an ineffective ruler. The city is a humble settlement with little economic or strategic value, supported only by a small lumber mill, an apothecary (Thaumaturgist's Hut), and an inn (Moorside Inn). Morthal’s surroundings are often shrouded in thick fog, with twisted trees and glowing torches creating a haunting atmosphere. The swampy lands are rich in deathbells, swamp fungal pods, and giant lichen, but are also dangerous at night, with creatures such as trolls and occasionally chaurus lurking nearby. | Everyone | hjaalmarch | custom | ||
| movarth's_lair | None | Movarth's Lair is a small cave located north-northeast of Morthal and southwest of Ustengrav in Hjaalmarch. The lair is home to vampires led by Movarth Piquine and consists of a single zone. A winding path connects the cave to Morthal, making it accessible for adventurers investigating the vampire menace in the region. | hjaalmarchvampiretraveler | Movarth's Lair is a small cave located north-northeast of Morthal.You do not know anything else about this area. | commonwhiterunpalehaafingar | Vampires, Morthal, Hjaalmarch, Ustengrav, Caves, Vampire menace, Movarth Piquine | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| mzinchaleft | None | Mzinchaleft is a medium-sized Dwarven ruin located southwest of Dawnstar and north of Frostmere Crypt in Hjaalmarch. | hjaalmarchdwemertraveler | Mzinchaleft is a medium-sized Dwarven ruin located southwest of Dawnstar and north of Frostmere Crypt in Hjaalmarch.You do not know anything else about this area. | commonwhiterunpalehaafingar | Dawnstar, Hjaalmarch, Frostmere Crypt, Dwemer, Dwarven ruins, Dwemer architecture | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| north_cold_rock_pass | None | Cold Rock Pass is a small mountain passage located south-southwest of Morthal and north of Rannveig's Fast in Whiterun Hold. The pass is home to a frost troll and provides a treacherous but convenient shortcut through the mountainous terrain. | hjaalmarchtraveler | Cold Rock Pass is a small mountain passage located south-southwest of Morthalin Whiterun Hold. You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Rannveig's Fast, Whiterun Hold, Hjaalmarch, frost troll, mountain passage, shortcut | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| orotheim | None | Orotheim is a small cave located northeast of Rorikstead and southeast of Robber's Gorge in Hjaalmarch. The cave serves as a hideout for bandits who are intent on poaching mammoths. A rough path runs northwest from the River Hjaal, winding around the mountain to the cave entrance. Adventurers should beware of the numerous bear traps scattered along the approach. | hjaalmarchtraveler | Orotheim is a small cave located northeast of Rorikstead in Hjaalmarch. You do not know anything else about this area. | commonwhiterunpalehaafingar | Rorikstead, Robber's Gorge, River Hjaal, bandits, mammoth poaching, bear traps, caves | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| rannveig's_fast | None | Rannveig's Fast is a small Nordic ruin located east-northeast of Rorikstead and south of Cold Rock Pass in Whiterun Hold. The ruin is shrouded in mystery. | hjaalmarchtraveler | Rannveig's Fast is a small Nordic ruin located east-northeast of Rorikstead in Whiterun Hold. You do not know anything else about this area. | commonwhiterunpalehaafingar | Nordic ruin, Whiterun Hold, Rorikstead, Cold Rock Pass, Hjaalmarch, mystery | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| robber's_gorge | None | Robber's Gorge is a small bandit camp and cave located west-southwest of Morthal and east-northeast of Broken Tower Redoubt in Hjaalmarch. The camp spans a road connecting Rorikstead to Dragon Bridge, with a bridge controlled by the bandits crossing the River Hjaal. | hjaalmarchtraveler | Robber's Gorge is a small bandit camp and cave located west-southwest of Morthal in Hjaalmarch.You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Hjaalmarch, bandits, River Hjaal, Dragon Bridge, Rorikstead, Broken Tower Redoubt, roads | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| skyborn_altar | None | Skyborn Altar is a mountaintop dragon lair located east-southeast of Morthal and south of Stonehills in Hjaalmarch. The path to the altar can be accessed from the south by traveling between Silent Moons Camp and Dustman's Cairn, with a dirt path marked by two stone bird heads flanking the base of stone steps leading up the mountain. | hjaalmarchdragontraveler | Skyborn Altar is a mountaintop dragon lair located east-southeast of Morthal and in Hjaalmarch. You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Stonehills, Hjaalmarch, Dragon Lair, Silent Moons Camp, Dustman's Cairn, Dragon, Mountain | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| stonehills | None | Stonehills is a small mining settlement located east of Morthal and west of Dimhollow Crypt in Hjaalmarch. It serves as the encampment for workers at Rockwallow Mine, which is owned by Thane Bryling of Solitude. The mine is managed by Sorli the Builder and her husband, Pactur, who live in a house near the mine with their son, Sirgar. | hjaalmarchtraveler | Stonehills is a small mining settlement located east of Morthal.You do not know anything else about this area. | commonwhiterunpalehaafingar | Hjaalmarch, Morthal, Rockwallow Mine, Solitude, Bryling, Sorli the Builder, mining, settlement | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| talking_stone_camp | None | Talking Stone Camp is a giant camp located northeast of Rorikstead and south of Orotheim in Hjaalmarch. The camp is home to giants and their mammoths, with the typical features of a giant camp, including a large bonfire and scattered mammoth bones. | hjaalmarchtraveler | Talking Stone Camp is a giant camp located northeast of Rorikstead in Hjaalmarch.You do not know anything else about this area. | commonwhiterunpalehaafingar | Giants, Mammoth, Rorikstead, Orotheim, Hjaalmarch, bonfire | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| thaumaturgist's_hut | None | The Thaumaturgist's Hut is an alchemy shop located across from Highmoon Hall in Morthal. The shop is run by Lami, who manages the business during normal hours from 8 AM to 8 PM. | hjaalmarchtraveler | The Thaumaturgist's Hut is an alchemy shop located in Morthal. You do not know who runs the shop.You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Highmoon Hall, Alchemy, Hjaalmarch, Shop, Potions, Ingredients, Merchant, Magic, Business | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| the_apprentice_stone | None | The Apprentice Stone is one of the thirteen Standing Stones scattered across Skyrim, located on an island in the marsh, just north of Fort Snowhawk and west-northwest of Morthal in Hjaalmarch. When activated, the Apprentice Stone increases magicka regeneration by a large amount but also makes the user more susceptible to magicka damage by an equally large amount, making it a powerful but risky boon for magic users. The stone is set in a typical Standing Stone arrangement on the northeast end of a small marsh archipelago, surrounded by common marsh plants, including deathbell plants and swamp fungal pods. A nirnroot can also be found on the shoreline southeast of the stone, adding a touch of rare flora to the mystical and dangerous environment of the area. | hjaalmarchscholartraveler | The Apprentice Stone is one of the thirteen Standing Stones scattered across Skyrim, located on an island in the marsh, just west-northwest of Morthal in Hjaalmarch. When activated, the Apprentice Stone increases magicka regeneration by a large amount but also makes the user more susceptible to magicka damage by an equally large amount, making it a powerful but risky boon for magic users.You do not know anything else about this area. | commonwhiterunpalehaafingar | Hjaalmarch, Morthal, Fort Snowhawk, Standing Stones, Magicka regeneration, Magic weakness, Deathbell, Swamp fungal pod, Nirnroot, Marsh, Magic | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| the_lord_stone | None | The Lord Stone is one of the thirteen Standing Stones scattered across Skyrim, located east of Morthal and northeast of the Shrine of Mehrunes Dagon in Hjaalmarch. When activated, the Lord Stone grants a moderate boost to your armor rating and a decent amount of magic resistance, making it easier to reach the armor and magic resistance caps. While it offers less defense than the Atronach Stone, it has no associated penalty, making it a more balanced defensive option. The stone itself is perched atop a stone base, flanked by the remains of large arches. To reach the Lord Stone, follow the path that leads past the Shrine of Mehrunes Dagon, which begins to the west of the Hall of the Vigilant. The route is marked by several piles of rocks, some with remnants of banners flapping in the wind. After passing Dimhollow Crypt, ascend a flight of stone steps leading up to the shrine, then turn northeast to find the Lord Stone atop a nearby hill. | hjaalmarchscholartraveler | The Lord Stone is one of the thirteen Standing Stones scattered across Skyrim, located east of Morthal in Hjaalmarch. When activated, the Lord Stone grants a moderate boost to your armor rating and a decent amount of magic resistance, making it easier to reach the armor and magic resistance caps. While it offers less defense than the Atronach Stone, it has no associated penalty, making it a more balanced defensive option.You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Hjaalmarch, Shrine of Mehrunes Dagon, Hall of the Vigilant, Dimhollow Crypt, Standing Stones, The Atronach Stone, armor rating, magic resistance, Mehrunes Dagon | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| thonnir's_house | None | Thonnir's House is the residence of Thonnir and his son Virkmund, located in Morthal. Thonnir, a Nord lumberjack, lives with his son, who is a young child. | hjaalmarchtraveler | Thonnir's House is the residence of Thonnir located in Morthal. You do not know who Thonnir is.You do not know anything else about this area. | commonwhiterunpalehaafingar | Morthal, Thonnir, Virkmund, Nord, lumberjack, Hjaalmarch, residence | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| ustengrav | None | Ustengrav is a medium-sized Nordic ruin located northeast of Morthal and south of High Gate Ruins in Hjaalmarch. It is inhabited by a variety of foes, including bandits, warlocks, and draugr. It is rumored that the Horn of Jurgen Windcaller is located here. | hjaalmarchtraveler | Ustengrav is a medium-sized Nordic ruin located northeast of Morthal and south in Hjaalmarch.You do not know anything else about this area. | commonwhiterunpalehaafingar | Nordic ruin, Morthal, High Gate Ruins, Horn of Jurgen Windcaller, Jurgen Windcaller, Draugr, Bandits, Warlocks, Hjaalmarch | hjaalmarch | factory skyrim-official-20260814-v2.0 | |
| wreck_of_the_icerunner | None | The Wreck of the Icerunner is a location east of Solitude, where an Imperial ship has run aground. The ship was originally transporting passengers and cargo between Skyrim and Cyrodiil, there are rumors that a noteable imperial scholar, who you do not know the name of, was looking for a rare unkown artifact in Skyrim. | hjaalmarchsailortravelerimperial_legion | The Wreck of the Icerunner is a location east of Solitude, where an Imperial ship has run aground. The ship was originally transporting passengers and cargo between Skyrim and Cyrodiil, there are rumors that a noteable imperial scholar, who you do not know the name of, was looking for a rare unkown artifact in Skyrim.You do not know anything else about this area. | commonwhiterunpalehaafingar | Solitude, Cyrodiil, Imperial Legion, shipwreck, scholar, artifact, trade, sailing | hjaalmarch | factory skyrim-official-20260814-v2.0 |
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Server Actions -> Database Manager -> dwemer -> public -> oghma_dynamic
You see what quests CHIM have detected by navigating to
Server Actions -> Database Manager -> dwemer -> public -> questlog
All uploaded entries will be saved into the oghma_dynamic table.
Database Management
Verify uploads:
Server Actions → Database Manager → dwemer → public → oghma_dynamic
View conversation usage:
Server Actions → Database Manager → dwemer → public → audit_memory
📋 Dynamic Oghma Entries
| Quest ID | Stage | Topic | Topic Description | Knowledge Class | Topic Description (Basic) | Knowledge Class (Basic) | Tags | Category | Action |
|---|
No dynamic entries found.
Add New Oghma Entry
Add New Dynamic Oghma Entry
You can leave sections blank so it does not overwrite the existing info in the Oghma Table!
Edit Dynamic Oghma Entry
You can leave sections blank so it does not overwrite the existing info in the Oghma Table!